My responsibilities for this project was to Animate and Rig both characters in the short. This was a challenging ordeal as I was originally only supposed to animate however after fellow team member dropped out I had to step up and do the rigging. I learnt a lot of new skills from this project including advanced facial rigging and new skinning techniques to create great realism. I thoroughly enjoyed animating both characters especially the creature due to its unique design (George Skodras) it was quite the challenge, especially to find good reference which in the end I was unable to find any, so had to do it purely from my imagination.
Hi! I am a computer animation student studying at the University of South Wales, Cardiff currently in my final year. I am 20 years old, originally from Cambridge where I was born and raised but moved to Cardiff for university. This blog will be a learning resource for myself and others as well as being a exploratory means for me to express my ideas and thought processes with my current projects.
Sunday, 1 November 2015
Poseidon Rising
Here is our final Poseidon Rising animation, I had a great time working on this project with my university friends, we worked very well together and I am very proud of what we have produced.
My responsibilities for this project was to Animate and Rig both characters in the short. This was a challenging ordeal as I was originally only supposed to animate however after fellow team member dropped out I had to step up and do the rigging. I learnt a lot of new skills from this project including advanced facial rigging and new skinning techniques to create great realism. I thoroughly enjoyed animating both characters especially the creature due to its unique design (George Skodras) it was quite the challenge, especially to find good reference which in the end I was unable to find any, so had to do it purely from my imagination.
My responsibilities for this project was to Animate and Rig both characters in the short. This was a challenging ordeal as I was originally only supposed to animate however after fellow team member dropped out I had to step up and do the rigging. I learnt a lot of new skills from this project including advanced facial rigging and new skinning techniques to create great realism. I thoroughly enjoyed animating both characters especially the creature due to its unique design (George Skodras) it was quite the challenge, especially to find good reference which in the end I was unable to find any, so had to do it purely from my imagination.
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