Wednesday 8 April 2015

Poseidon Facial Rig

Here is the facial rig set up using a nurbs curves for the GUI. In order to create the facial deformations I used set driven keys to control the expressions by keying the 125 joints. This was a very long winded process which I understand now, was not the best way of doing a facial rig set up however I think the results I have achieved has worked well. 


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